Taxicab Vigilantes

By crpg

The Player Characters for some reason or another are taxicab drivers for the City Cab Company, a smaller organization than Union Cab or Speedy Taxi Service. Their other uniting feature is that all of them have lost someone to random acts of violence. Someone important to them, a death that goes unsolved or unavenged: the murderer never found, unprosecuted, or released on a technicality. Each night is just a grind as they drive their hacks and try to get through to morning.

The City Cab Company is then purchased by a bizarre millionaire, who has lost his wife and daughter to a predator who kidnapped the two in exchange for a hefty ransom, killed the both of them and escaped. Now, he has dedicated himself to a new purpose with his 216 million a year dollar publishing and housewares empire: revenge!

All of the Player Characters have lost somone to the increasing violence that surrounds society on all fronts. And now, using the City Cab Company as their cover, they’ve been given the chance to strike back at the predators that stalk the streets. The taxi company is supplied with serious firepower: pistols, shotguns, assault rifles, Gulf War-era military tech, a full autobody shop for remodelling the cars, a room underground that’s nice and soundproof, and a coffee machine.

This is an excellent mortals story, because it establishes a strong mission from the get go (revenge and justice) while at the same time it leaves the players struggling with their own chewy moral centre. Is it possible to stare into the abyss? It also has strong potential to turn into any sort of supernaturals game, as the Player Characters are nabbed by ghoulies or vampires or what-have-you, by dint of running afoul of a supernatural’s plans.

Tags: ,

Leave a Reply